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Hall of Impossible Dreams
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A fanmade Spire RPG adventure set in the Mezzanine a district of learning and education. The Supreme Adjudicator has been murdered and the succession is contested. Control the vote: secure the outcome

2015 Day 1 (x86-64): An introduction to x86-64 assembly, using Advent of Code's first problem, the NASM assembler, and a lot of comments. Features segfaults, stack corruption, and register juggling.

An exposé no one will read, about the widespread falsification of user posts in PhysicsForums, a scientific community founded in 2001. This is a microcosm of the death of the human-written Internet.

Trackmania: the world's most competitive racing game. Waking up from our dream of creating a superhuman Trackmania network, and the superfast image acquisition setup which was our consolation prize.

A book review, and finalist in the 2024 ACX Book Review Contest. You might think that there aren't four thousand words' worth of discussion to be had about a rhyming dictionary. You might be right.

An excerpt from a Superman fanfiction novel I will probably never finish, loosely inspired by the novels of Elliot S! Maggin and the 1956 short story and radio play "Cave of Night", by James E. Gunn.

The Stryxliner is a train bound to Hell carrying the damned. The players play Desperados, ready to risk it all to recover their souls. A one-shot RPG to be played in 2 to 4 hours with minimal prep.

Trackmania: the world's most competitive racing game. A series of nightmares before the dream could begin: packet losses, Linux to Windows to Linux, VNC and screen-sharing, OpenPlanet and plugins...

Trackmania: the world's most competitive racing game. In this post, we begin our journey towards training a neural network to superhuman performance, by chronicling the history of previous attempts.

Prompted by Scott Alexander: a gradual transformation of Ovid's Metamorphoses, starting entirely in English et slowly commutans, piece by piece, until at last finis narratus in Latina pura scribitur.